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Catch Me If You Can

Note: This story contains explicit sexual content and is for adults only. It should not be read by people who are offended by such material or are not legally allowed to access such material. All characters in this story are over the age of 18 years old, the story takes place in a city that only allows people over the age of 18, and all broadcasts of the event can only be viewed by people above the age of 18.

The rules of the game were pretty simple:

Women volunteer for an erotic game of cat and mouse. If they can elude capture for 1 hour they get $10,000. If they get caught, they get fucked. VERY publicly.

The Hunted knows ahead of time what day the hunt will begin, but isn't told what time until the start. She wears a special collar on the day of the hunt with a panel that shines blue when she becomes 'fair game'. She also wears magnetized gauntlets which, if a Hunter is able to force together, entitle him to have his way with her.

Anyone can catch the Hunted unless she specifies otherwise. Anyone. There's actually a smartphone app that alerts people when a Hunted goes live in their vicinity.

The proceedings are streamed online live, incorporating data from the Hunters, the Hunted, and any other nearby devices. People watch and root for the huntress to escape or... not.

Hunted girls become overnight celebrities. Popular ones make far more money from endorsements and advertising than they do from their prize. In the days before their Hunt analysts discuss their odds and possible strategies for catching them.

In addition to random lucky bystanders, Professional and Semi-Professional Hunters join in the fun, and some of these become almost as famous as the Hunted. And for the horny but less ambitious, commercial Hunt-and-Fuck drones can be used to capture and inseminate the Hunted with the owner's semen by proxy. Finally are the dreaded Sneaker Males, random men who would try to catch a Hunted flat-footed while she was dealing with greater threats.

Violence is strictly regulated during the Hunt to protect all involved. A number of stunning devices have been invented over the years for both parties. And the Hunted establish a Safe Word in case things get out of control. It is, after all, still just a game.

What's next?

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