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Coldbrook Manor

A transgender game by Alyssa S AKA Melody Mounier. She has kindly given me permission to resurrect the game which sadly seems to have been lost in time. I will be trying to stay as true as I possibly can to her work with only minor changes. Below is her introduction...

This game contains very adult themes - there's body swapping, forced feminization, SM, sex of the consensual and nonconsensual type, some graphic images, et cetera. You might find this boring, annoying, or offensive if any of the above gets your goat instead of floating your boat. Let me know what you think: [email protected]mail.com or https://melodystgstuff.wordpress.com

And enjoy!

Alyssa S / Melody Mounier

***

Introduction

You can't really say that you were saddened to hear of your uncle Lester's death. After all, the old lecherous bastard, despite his obvious distaste for you, or perhaps out of some perverse desire to annoy his own children, had left his mansion - Coldbrook Manor, in rural Maine - to you.

Lots of stories about the estate have been handed down through the family - stories about it being haunted, or cursed - the kind of stories older kids in large dynastic families tell to their impressionable cousins to terrify them.

The fact of the matter, as some of the more sober and respectable members of your family will tell anyone who will listen, is that Uncle Lester never invited anyone to Coldbrook, nor his father before him, nor his father's father. So no one's been to the damned place in nearly seventy years. Everyone thought it odd, but then Lester was odd, and he inherited his oddness from his predecessors. Ghost stories naturally accrete around odd people, especially when they're told by kids at family gatherings, where the creepy old guy from that mansion up north paces about, speaking to no one, and generally behaving strangely.

It's been a long time since you heard any of those stories. You're George Smith, 35, an architect by training but not necessarily by employment, since your own inheritance has kept you more or less free to live modestly and unambitiously. Inheriting this house has given you something to think about, to plan your days around. You recently decided to drive up to visit the place for the weekend. Who knows, you thought, maybe you'll even move up there!

You called the manor and made arrangements with the manor staff. It took a good nine hours by train straight from New York to Coldbrook Village, where the Manor driver picked you up, but what the hell - it's not every day you inherit millions of dollars worth of property, and enough funds to maintain it indefinitely. Your mood was upbeat as you pulled into the gravelled drive.

The Manor butler, Johann, was cordial, if not exactly friendly, on meeting you. Uncle Lester's Master Bedroom had already been prepared in anticipation of your arrival, and you turned in for the night, exhausted.

Your dreams weren't exactly restful. You awaken; look at the grandfather clock in the early morning sunlight. It's eight AM.

You feel uneasy. Why did Uncle Lester give this huge place to you, of all people? He had three of his own kids. True, they're all a bunch of prize assholes, but it's not like you ever really talked to Lester. You have some irrational fear that there's a catch here, somewhere. Uncle Lester screwed people over all his life; there's no reason he would leave off his mischief at death...

What's next?

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